Silas in Z Route: Redemption
Silas is a UR Tactical Backline damage dealer. He sits at A in 4 of 5 popular lists, ranked with all other heroes on the tier list. His Suicide Robot runs into the enemy back row for Radiation damage and has a 20% chance to stun. He is a strong pick for a Tactical squad, and a fragile one that needs a tank in front.
Silas Skills
Silas has an auto attack, a robot skill, a personal ATK passive and Doomsday Judgment at the end of the list. All of his damage is Radiation. Levels and stars work as described on the heroes page.
| Skill | Type | Unlocks at | Effect | Star upgrades |
|---|---|---|---|---|
| Powered Submachine Gun | Auto attack | Always on | Fires a submachine gun for Radiation damage between robot casts. | Bonus damage grows with every star. |
| Suicide Robot | Active battle skill | Hero level 5 | Sends a self-destructing spider robot at enemies in the back row for Radiation damage. It has a 20% chance to stun the target for 2 seconds and ignores the front row. | Bonus damage of 35% at 1 star, 70% at 3 stars and 120% at 5 stars. It hits 2 targets at 2 stars and 3 at 4 stars. |
| Overload | Passive, personal | Hero level 21 | Raises Silas's own ATK, which feeds both the submachine gun and the robot. It does not buff the row. | Adds 4% per star, up to 20% at 5 stars. |
| Doomsday Judgment | Specialty skill, personal | Hero level 31 and 4 stars | Raises ATK, DEF and HP by 20% and cooldown speed by 10%. | None, the effect is the same at every star. |
Skill Priority
- Suicide Robot. Star it first so the target count climbs to 3, because each extra target adds damage.
- Overload. Its ATK bonus feeds the robot and the auto attack together, so it pays off twice.
- Powered Submachine Gun. It is the filler between robot casts.
- Doomsday Judgment. It opens later, at level 31 with 4 stars.
Where Silas stands matters as much as the order. Seat him where he lives long enough to cast the robot, which means on the edge of the back row with a tank in front.
Stats and Gear
Silas's figures at max level (150, 5 stars, no gear) are 24,710 ATK, 418,896 HP, 3,100 DEF and 351 command, for 1,071,830 power. His attack is a little under Yana's 25,850, and his HP is less than half of Bekka's 992,082. One guide ranks his attack fifth and his HP eleventh among 15 UR heroes.
Gear him as an attacker. Level the Rifle first, then the Scope. The bonus stays on Silas, so it makes him stronger without helping the squad. Every slot is described on the gear page.
How to Get Silas
The Tavern recruits him, and special sale offers sell him as well. The gift codes page lists free rewards that help with early upgrades.
Silas Upgrade Value
Silas gains power in steps, and two of them stand out: 2 stars add a second robot target, and 4 stars add a third target and unlock Doomsday Judgment.
| Stars | Suicide Robot | Overload ATK bonus |
|---|---|---|
| 1 | 35% bonus damage | +4% |
| 2 | Hits 2 targets | +8% |
| 3 | 70% bonus damage | +12% |
| 4 | Hits 3 targets, Doomsday Judgment unlocks | +16% |
| 5 | 120% bonus damage | +20% |
Best Team for Silas
The cleanest setup is all-Tactical for a 20% faction bonus. Silas and Katya take the two sides of the back row, Leah sits between them, and Bekka leads the front with a second Tactical tank.
| Partner | Why it works |
|---|---|
| Bekka | Holds the front row and cuts the enemy's Radiation damage, while Silas shoots from the edge of the back row. |
| Leah | Takes the center of the Tactical back row and hits every enemy. |
| Katya | Stands on the other side of the back row and lowers the target's armor with each hit. |
| Arnold | Joins a mixed first squad with Warriors. Arnold covers Physical damage, Bekka covers Radiation. |
Silas also fits a mixed first squad of Arnold, Bekka, Monroe, Carter and himself, which gets a 10% faction bonus. The squad guide compares more formations.
Is Silas Worth Upgrading?
Yes, for a Tactical squad. 4 of 5 lists rate him A, and the other 1 put him at S. One guide marks him excellent for PvP and arena but only fair against bosses. If you build Warriors first, add him later: the first stars belong to Monroe and Arnold.
Frequently Asked Questions
Is Silas good in Z Route Redemption?
Yes, for the back row of a Radiation squad. Silas is rated A in 4 of 5 popular tier lists, and the remaining list puts him at S. He has 24,710 ATK at level 150, an auto attack and a robot that can stun. He is fragile, with 418,896 HP, so he needs a wall in front of him.
How do I get Silas?
Two routes lead to him: the Tavern and a special sale offer. Offers rotate, so check the shop and the event list to see which one is live. Gold shards from any route go straight into his stars.
Which Silas skill should I level first?
Suicide Robot goes first, so its target count climbs to 3. Overload is second, because its ATK bonus feeds both the robot and the submachine gun. The Powered Submachine Gun is third, and Doomsday Judgment is last, because it opens at level 31 with 4 stars.
Does the Suicide Robot hit the front row?
No. The robot goes only for enemies in the back row, with a 20% chance to stun its target for 2 seconds. It hits 1 target at the start, 2 at 2 stars and 3 at 4 stars. A lone boss in the front row gives the skill nothing to hit, so Silas is better against full squads.
Who is the best partner for Silas?
Bekka holds the front row and cuts enemy Radiation damage, while Silas stands on the edge of the back row. Leah takes the center of that row and Katya the other side. If you only have Warriors, Arnold, Bekka, Monroe, Carter and Silas make a mixed squad with a smaller faction bonus.
Is Silas worth upgrading?
Yes, if you play Tactical or want a Radiation shooter for a mixed squad. His value jumps at 2 stars, when the robot gets a second target, and at 4 stars, when it gets a third and Doomsday Judgment unlocks. Without a Tactical core, spend your first shards on the Warrior squad.