Events in Z Route: Redemption

Published: 2026-10-27

Z Route: Redemption runs on a weekly event cycle. Alliance Competition fills Monday to Saturday, Giant Invader bosses show up on set days, Mission Readiness opens 6 rounds every day, and the big alliance and server fights, Battlefield: Pandora and the Capitol battle, have pages of their own. This page gives the calendar, the unlock level of each event and short guides to the events that have no page of their own.

Incidents window in Z Route: Redemption with the Mission Readiness, Battlefield: Pandora and Zombie Siege tabs and a boss attack

Event Calendar

The table lays the recurring events over one week. Each Alliance Competition day has a theme, and the stage points show how much a win that day adds to the weekly result. The VS page has the point values for every action. Giant Invader and Glory Trial follow server time, so the days below start at 0:00 on your server.

DayAlliance CompetitionOther events
MondayRadar Exploration (1 stage point)Giant Invader No.99
TuesdayBase Construction (2 stage points)Glory Trial reset
WednesdayTech Research (2 stage points)Giant Invader No.68 and No.44
ThursdayHero Training (2 stage points)Giant Invader No.99, Glory Trial reset
FridayFull Military Preparation (2 stage points)-
SaturdayEnemy Assault (4 stage points)Giant Invader No.68 and No.44, Capitol capture in Expedition Frenzy
SundayNo VS phaseGlory Trial reset

Mission Readiness is not in the table because it runs every day. Battlefield: Pandora, Warzone Expedition and Alliance Ambush are weekly or alliance-scheduled, and their exact windows depend on your server and alliance, so check the Events list inside the game for live timers.

Regular Events

These events come back on a schedule. One guide lists the unlock levels, so the Events list in the game is the final word if a number differs on your account.

EventBase levelWhat it is
Alliance Competition 10 Alliance against alliance over six themed days, Monday to Saturday. VS schedule and points.
Giant Invader 8 Solo world boss that appears at 0:00 server time and ranks your best single hit of the day.
Mission Readiness 7 6 rounds a day, 4 hours each, with a rotating theme.
Alliance Ambush 6 Alliance rally event with a 30-minute battle phase that R4 or R5 starts. Ambush and Special Ops.
Zombie Siege 8 Radar quests build Clue Points, then alliance leaders search for a Doomsday Stronghold.
Battlefield: Pandora 15 A 30-minute alliance battle with [object Object] starters and 10 substitutes. Battlefield Pandora.
Capitol Conquest 15 Scheduled alliance and server event centered on the Capitol. Capitol Conquest.
Expedition Frenzy 15 Server against server fight for the Capitol and four Batteries. Expedition rules.
Mad Vein 15 Cross-server gathering, ore delivery and base defense with a ranking. Mad Vein rules.
Warzone Expedition 10 Weekly trip to other Warzones to capture Strongholds.
Glory Trial - 3 battlefields with level ladders and a reset every two days.
Arena 1 Ranked player battles with a limited number of challenges. PvP and Arena.

Limited-Time Events

Limited events start and end on a timer and bring their own task lists and reward chests. They are the best place to turn spare speedups, stamina and resources into hero shards and chests. Check the beginner guide for what to spend in the first days.

EventBase levelWhat it is
Road to Survival47-day starter event with 75 tasks and 5 score chests. Finishing the track unlocks Nora.
Ruins Exploration65 days and up to 200 dig rounds. Bonus prizes wait at rounds 5, 10, 20, 30, 40, 60, 80 and 100.
Power Awakening5Scores the power you gain during the event. 11 chests, from 32,000 to 4,600,000 Power.
Ace Commander67 days with 7 stages: Radar Exploration, Base Construction, Tech Research, Recruit Hero, Train Soldiers, Prepare for Battle, General.
Destruction Arrives8Task event with 120 listed tasks.
Aria's Hunting Day and Nora's Hunting Day6Boss hunts that pay Combat Chips, Hero EXP and resources, plus a hero gift.
Defeat the Devourers5Boss event that pays Rogue Coins, Combat Chips, Hero EXP and resources.
Survivor Trials8Boss event with a long tier list that pays Combat Chips, Hero EXP and resources.
Halloween Carnival-7 days, with the shop open for 8. Currencies: Monster Coins, Float Decoration Chests, Carnival Prize Tickets.

Many limited events share one pattern: you finish listed tasks, the points fill a row of reward chests, and the chests pay hero shards, Hero EXP, Combat Chips or resource boxes. Plan your actions so that one action scores in more than one event. A construction speedup used on a building can count for a VS construction day and a Mission Readiness round at once.

Dawn Breakout

Dawn Breakout is a run of 5 stages. Your squad moves down a road, shoots a crowd of zombies, passes barrels and number tiles, and meets a boss at the end. The result screen lists your server rank, your rank among participants, the number of surviving soldiers and your world rank. Rewards come in three tracks: participant, server, world ranking.

One guide says you need to clear stage 5 with at least 100 surviving soldiers to enter a leaderboard, and leaving a run halfway sends you back to stage 1. Finish a run instead of quitting for a pause. Build the squad the same way as for the campaign, and read the campaign stages page for gate and boss habits. Dawn Breakout is a separate event, not one of the six VS phases.

Zombie Siege

Zombie Siege opens at Base level 8 and is played by the whole alliance. Radar quests give Clue Points, and when the alliance has enough, a leader searches for a Doomsday Stronghold. Once it is found, zombie waves attack the bases of members. There are 9 stronghold difficulties, and higher ones need more Clue Points and stronger defenders.

Radar questClue Points each
Eliminate Doomsday Legion300
Defeat Doom Elite300
Defeat Doomsday Wanderer300
Clear Zombies10
Assist Allies10
Geological Sampling10
Gather Resources10
Excavation Quest10

The three Doomsday quests give 300 points each, and the 5 everyday quests give 10. Personal rewards grow with the waves you defend, and alliance rewards grow with the total waves of the alliance. One guide says an alliance chest needs 48 hours of membership, and that shields do not block the waves, so upgrade the defenses of your base instead. The radar page shows how to find these quests quickly.

Glory Trial

Glory Trial has 3 battlefields, and each one has its own ladder of levels with rewards. Every battlefield suits a hero faction, so a warrior, a tactical or an assault squad fits one of them. Progress resets on Sunday, Tuesday, Thursday at 0:00 server time, and one session lasts 2 days.

Before the reset you choose one level for each battlefield, and the choice is final. One guide says a session allows at most 2 cleared levels. Pick levels your squad can clear with its best heroes, since a wasted choice cannot be undone. The hero tier list shows which heroes fit each faction.

Mission Readiness

Mission Readiness opens at Base level 7. Each day has 6 rounds of 4 hours on server time, and every round has a theme. Tasks that match the theme score points, the ranking resets at midnight, and 4 round chests plus medal chests at 2, 8, 18 medals pay the rewards. The table shows the theme of every round.

Day00:0004:0008:0012:0016:0020:00
MondayHero UpgradeBase ConstructionTrain SoldiersTech ResearchFighter EnhancementHero Upgrade
TuesdayBase ConstructionTrain SoldiersTech ResearchFighter EnhancementHero UpgradeBase Construction
WednesdayTrain SoldiersTech ResearchFighter EnhancementHero UpgradeBase ConstructionTrain Soldiers
ThursdayTech ResearchFighter EnhancementHero UpgradeBase ConstructionTrain SoldiersTech Research
FridayFighter EnhancementHero UpgradeBase ConstructionTrain SoldiersTech ResearchFighter Enhancement
SaturdayHero UpgradeBase ConstructionTrain SoldiersTech ResearchFighter EnhancementHero Upgrade
SundayBase ConstructionTrain SoldiersTech ResearchFighter EnhancementHero UpgradeBase Construction

The themes match VS days: construction, research, training and hero upgrades. Time a big action for a round and a VS day that both score it. The VS page explains which day pays for which action.

Warzone Expedition

Warzone Expedition is a weekly event that opens at Base level 10. Once it starts, you can travel to other Warzones and capture Strongholds there. One guide lists 52 tasks for it. A free teleport into any Warzone helps with the trip, and the Season 1 page explains how teleports work during the season. The world map page covers zones and travel.

Giant Invader

Giant Invader is a world boss that opens at Base level 8. It appears at 0:00 server time and stays for 23 hours. You fight it alone, attempts are unlimited, and the ranking counts only your highest single hit of the day. Rewards include boss chests, faction materials, Hero EXP and gear materials.

BossDaysBonus heroesDamage bonus
Giant Invader No.99Monday and ThursdayWarrior50 percent
Giant Invader No.68Wednesday and SaturdayAssault50 percent
Giant Invader No.44Wednesday and SaturdayTactical50 percent

Because only the best hit counts, repeated tries are a way to find a lucky hit, not to add damage together. Save your attempts for the days when your heroes match the faction bonus. Giant Invader also feeds the Expedition Frenzy initiative score: one guide gives 250,000 initiative points for winning on total damage and 150,000 for the top damage rank.

Road to Survival

Road to Survival opens at Base level 4 and lasts 7 days. Tasks unlock over the first 5 days, 75 tasks in all, and your points fill 5 score chests. Finishing the track gives you Nora. Each task pays once, so you cannot farm the same task for more points, and the free chests do not need the paid VIP gifts. Meet the hero on the Nora page.

Operation Infection Purge

Operation Infection Purge is a main questline. It starts by itself after you clear all Inner City tiles or finish your Gene Tracing tasks. Completing it gives a permanent avatar frame and a nameplate.

Best Event Tips

Event points come from timing, so most good habits are about when you spend items.

Frequently Asked Questions

What events are there in Z Route Redemption?

The regular events are Alliance Competition (VS), Giant Invader, Mission Readiness, Alliance Ambush, Zombie Siege, Battlefield: Pandora, Capitol Conquest and Glory Trial. Limited events such as Road to Survival, Ruins Exploration and Power Awakening come and go. Most open between Base level 4 and 15.

What is the weekly event schedule?

Alliance Competition runs one phase a day from Monday to Saturday, and Sunday has no phase. Giant Invader No.99 appears on Monday and Thursday, while one guide puts No.68 and No.44 on Wednesday and Saturday. Mission Readiness opens 6 rounds every day, one every 4 hours of server time.

What is Dawn Breakout?

Dawn Breakout is a 5-stage run where your squad shoots through a road of zombies and fights a boss at the end. Ranking rewards come in participant, server and world tracks. One guide says you must clear stage 5 with 100 or more surviving soldiers to reach a leaderboard.

How does Zombie Siege work?

Zombie Siege opens at Base level 8. Alliance members earn Clue Points from Radar quests, then alliance leaders search for a Doomsday Stronghold. When it is found, zombie waves hit member bases. One guide says shields do not block these waves and that alliance chests need 48 hours of membership.

When does the Giant Invader appear?

The boss appears at 0:00 server time and stays on the map for 23 hours. Attempts are unlimited and you fight alone. Only your highest single hit of the day counts for the ranking. A matching hero faction adds a 50 percent damage bonus, so save your attempts for the days that suit your team.

How does Mission Readiness work?

Mission Readiness opens at Base level 7 and runs 6 rounds a day of 4 hours each. Every round has a theme such as Base Construction or Tech Research, and tasks that match the theme score points. The ranking resets at midnight, and medal chests unlock at 2, 8, 18 medals.

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